Article Summaries


    Blackboard Architectures
     
    • Fayek, Reda E.; Liscano, Ramio; Karam, Gerald M. "A System Architecture for a Mobile Robot Based on Activities and a Blackboard Control Unit." IEEE International Conference on Robotics & Automation ICRA'93. Atlanta, GA. May 1993. pp. 267-274.
    • Pfleger, K., & Hayes-Roth, B. "An Introduction to Blackboard-Style Systems Organization." Knowledge Systems Laboratory, KSL-98-03, January 1998.

    Complete Cognitive Architectures
     
    • Graesser, Arthur C. and Franklin, Stanley P. "QUEST: A Cognitive Model of Question Answering." Discourse Processes 13, 279-303 (1990).
    • Goldman, Susan R.; Varma, Sashank, and Coté, Nathalie. "Extending Capacity-Constrained Construction Integration: Toward 'Smarter' And Flexible Models Of Text Comprehension." Models of Understanding Text, ed. Britton & Graesser, 1996.
    • Hexmoor, Henry H.  (1995).  Smarts are in the architecture!
    • Sloman, Aaron. (1996).  What Sort of Architecture is Required for a Human-Like Agent?
    • Yamauchi, Brian and Beer, Randal. (1994) Integrating Reactive, Sequential and Learning Behavior Using Dynamical Neural Networks.


    Evolution of Autonomous Agents
     
    •  Crosbie, Mark; Spafford, Gene. "Defending a Computer System using Autonomous Agents." Proceedings of the 18th National Information Systems Security Conference. October 1995.
    • Dellaert, F. and Beer, R. (1996).  A Developmental Model for the Evolution of Complete Autonomous Agents.
    • Yamauchi, Brian and Beer, Randal. (1994) Integrating Reactive, Sequential and Learning Behavior Using Dynamical Neural Networks.

    Hierarchical Action Selection Mechanisms
     
    • Blumberg, B., Todd, P., and Maes, P. (1996).  No Bad Dogs:  Ethological Lessons for Learning.
    • Blumberg, B., (1994). Action Selection in Hamsterdam: Lessons from Ethology.
    • Donnart, J. and Meyer, J. (1996).  Learning reactive and Planning Rules in a Motivationally Autonomous Animat.
    • Donnart, J. and Meyer, J. (1996).  Spatial exploration, map learning, and self-positioning with MonaLysa.
    • Donnart, J. and Meyer, J. (1996).  Hierarchical-map Building and Self-positioning with MonaLysa.
    • Donnart, J. and Meyer, J. (1994).  A Hierarchical Classifier System Implementing a Motivationally Autonomous Animat.

    Learning and Autonomous Agents
     
    • Blumberg, B., Todd, P., and Maes, P. (1996).  No Bad Dogs:  Ethological Lessons for Learning.
    • Crosbie, Mark; Spafford, Gene. "Defending a Computer System using Autonomous Agents." Proceedings of the 18th National Information Systems Security Conference. October 1995.
    • Donnart, J. and Meyer, J. (1996).  Spatial exploration, map learning, and self-positioning with MonaLysa.
    • Foner, L. and Maes, P. (1994).  Paying Attention to What's Important: Using Focus of Attention to Improve Unsupervised Learning.
    • Jantz, S., and Doty, K. (1996) Learning to eat
    • Maes, P. (1994).  Agents that Reduce Work and Information Overload.
    • Maes, P. (1995).  Interacting with Virtual Pets and other Software Agents
    • Maes, P. (1997).  Software Agents
    • Pfeifer, R., (1997).  Embodied System Life.
    • Rhodes, Bradley J. (1997) The wearable remembrance agent.
    • Whitehead, Steven D. (1994) Auto-FAQ : an experiment in cyberspace leveraging.

    Market, Travel, and other Agent Paradigms
     
    • Foundation for Intelligent Physical Systems. FIPA 97 Draft Specification. Part 4: Personal Travel Assistance. 1997. http://drogo.cselt.stet.it/fipa.
    • Wellman, M.  (1996). Market Oriented Programming: Some Early Lessons.

    Mobile Agents  
    • Bonabeau, Eric; Henaux, Florian; Snyers, Dominique; Kuntz, Pascale, and Theraulaz, Guy. "Routing in telecommunications networks with 'smart' ant-like agents." Santa Fe Institute Publications. January, 1998. Submitted to : Intelligent Agents for Telecommunications Applications '98.
    • Horswill, Ian. (1996). The design of the Polly system.
    • Menczer, Filippo; Belew, Richard K.; and Willuhn, Wolfram. "Artificial Life Applied To Adaptive Information Agents." AAAI Spring Symposium Series: Information gathering from heterogeneous, distributed environments. 1995.
    • Steels, L. (1996).  Exploiting Analogical Representations.
    • Steels, L. (1996).  Emergent Adaptive Lexicons.
    • Webb, B.  (1994).  Experiments in Cricket Phonotaxis.

    Multi-Agent Systems
     
    • Durfee, E.  (1992).  What Your Computer Really Needs to Know, You Learned in Kindergarten.

    Personification of Autonomous Agents (HCI Issues)
     
    • Koda, T. and Maes, P. (1996).  Agents with Faces: The Effects of Personification of Agents.

    Robotic Autonomous Agents
     
    • Balch, T., Boon (1997).  Io, Ganymede and Callisto - a Multiagent Robot Trash-collecting Team
    • Fayek, Reda E.; Liscano, Ramio; Karam, Gerald M. "A System Architecture for a Mobile Robot Based on Activities and a Blackboard Control Unit." IEEE International Conference on Robotics & Automation ICRA'93. Atlanta, GA. May 1993. pp. 267-274.
    • Horswill, Ian. (1996). The design of the Polly system.
    • Nolan, F. (1998).  Lets Do Robotics: A Modest Proposal.

    Situated Agents
     
    • Wheeler, Michael. (1994) For Whom The Bell Tolls? The Roles of Representation and Computation in the Study of Situated Agents.


    Wearable Agents
     
    • Rhodes, Bradley J. (1997) The wearable remembrance agent.

    Design of Autonomous Agents  Institute for Intelligent Systems   UM Math Dept

    Author: ARPAD KELEMEN
    Last Revised: Tue Apr 28 1998